Information Technology Soft Skills Training
Capella University (doctoral capstone) / Ability Development Training Center
How they used Delve
Researchers working from a Capella University doctoral capstone used Delve to run a six-step thematic analysis of interviews with 10 IT professionals, generating 17 initial codes reported with per-code participant and occurrence counts, and resolving them into six themes about soft-skills training.
“The data were placed into Delve (2022), a collaborative, online, qualitative analysis tool that assists in finding codes and identifying commonalities among large quantities of written data. A six-step thematic analysis process was used: becoming familiar with the data, generating initial codes, searching for themes, reviewing themes, defining and naming themes, and producing the analysis report (Braun & Clarke, 2006). The process led to an initial group of 17 codes (Table 2).”
- Field
- Workplace learning and organizational development; soft-skills training for information technology professionals
- Data
- Open-ended interviews with 10 IT professionals - leaders and employees - using an interview protocol built from the conceptual framework
- Approach
- Braun and Clarke six-step thematic analysis - familiarization, generating initial codes, searching for themes, reviewing themes, defining and naming themes, producing the report - guided by a conceptual framework combining the e-Leadership and soft-skills educational games design (ELESS) model with the CareerEDGE employability development model; 17 initial codes were generated and reported with participant counts and occurrence counts before resolving into six themes
- Data types
- Interviews
Abstract
Information technology (IT) professionals’ deficiencies in soft skills lead to decreased organizational performance. This qualitative inquiry project explored the perspectives of leaders and IT employees about effective soft-skills training practices. A conceptual framework was built on previous models (e-Leadership and soft-skills educational games design and CareerEDGE employability development), including workplace efficiency, elevated hiring expenses, training opportunities, employability, removal of traditional approaches, and customized training. The framework guided the creation of an interview protocol, and open-ended interviews of 10 IT professionals provided data. Thematic analysis led to six themes: organizational effects, hiring concerns, training concerns, IT challenges, training types, and designing soft-skills training. Effectively training IT professionals on soft skills may lead to higher productivity, customer and colleague satisfaction rates, and increased efficiencies.
Citation
Kristy Rae Stewart, Michelle K. Preiksaitis (2023). Information Technology Soft Skills Training. CORALS' Journal of Applied Research. https://doi.org/10.58593/cjar.v1i1.13